Overview
Konzept
- Oracle-Start fürs +Spell-Totem-Limit: Totem niedrig-Level halten (geringe Mana-Kosten), Limit trotzdem hoch — mit Ancestral Bond verdoppelt.
- Mana = Schaden + Defensive: Archmage + Mind Over Matter ziehen Offense und Defense aus dem Mana-Pool.
- Patch 0.5: Ancestral Bond macht Spell Totem charge-frei → früh spielbar, keine Charge-Uniques nötig.
Verlauf
- Kampagne Akt 1-4 (~Lvl 2-58): Bonestorm + Entangle.
- SWAP zu Spell Totem Ende Akt 4 (~Lvl 58-66, Spirit >=210): Ancestral Bond + Totem-Linie + Eldritch Battery. Früher reichen Spirit/Level nicht für 4 Totems.
- Maps: voll Spell Totem, Cold/Mana-Stacking + Archmage.
Strengths
- Komfortabler Totem Spielstil (hoffentlich)
- Schaden & Defensive durch Mana
- Flexibel (Unterschiedliche Spells nutzen)
Weaknesses
- Kann nicht 100% vorab getestet werden
Stats
Stat-Prioritäten pro Akt
| Akt | Top-Themen (Nodes + Gear + Notes) |
|---|---|
| Akt 1 | Area5Spell Damage3Crit2Attributes2Skill Duration2Mana2 |
| Akt 2 | Totem9Crit2Spell Damage2Cast Speed2Attack Speed2Mana2 |
| Akt 3 | Crit12Totem11Cast Speed7Attack Speed4Mana3Spell Damage2 |
| Akt 4 | Totem12Cast Speed4Crit2Elemental Damage1Spirit1Energy Shield1 |
| Endgame | Totem85Mana74Cold Damage29Spirit20Crit10Cast Speed7 |
Passive Path
- Main
- Weapon Set I
- Weapon Set II
Skills
Grim Pillars
Spend Runic Ward to cause damaging Ice-Crystal spears to erupt from the ground around you; these spears can be destroyed for an explosion of Cold damage.
- Deals 3–99 to 5–149 Cold Damage (spears)
- Deals 5–159 to 7–239 Cold Damage (explosion)
- Creates 8 Grim Pillars within 4 metre radius
- Grim Pillar duration: 10 seconds
- Limit: 20 Grim Pillars
Magnified Effect Two
Supported skills deal damage in a larger area of effect.
- Supported skills have 30–44% more Area of Effect
Ancestral Urgency Three
Supported skills fire additional projectiles or hit with extra speed while you have Frenzy Charges; consuming Frenzy Charges grants bursts of action speed.
- Supported skills have 15–23% increased Cast Speed
- Supported skills have 15–23% increased Attack Speed
Cold Mastery
Supported cold skills penetrate enemy Cold Resistance, making them effective against resistant targets.
- Supported skills penetrate 20–29% Cold Resistance
Bitter Dead
Spend Ward to target an area, transforming Corpses into bitter cores that seek out enemies and Chill them; the cores explode at the end of their duration, creating runes that deal Cold damage over time.
- Ward Cost: 11–59
- Transforms up to 1–7 Corpses within 3.5 metre radius
- Explosion Damage: 9–319 to 14–478 Cold
- Rune Duration: 10 seconds
- Rune Damage: 6.5–221 Cold damage per second
Stats & Description
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that casts socketed Spells on your behalf; cannot use skills with cooldowns.
- Totem duration: 8 seconds
- Totem limit: 1–2
- Mana cost: 18–121
- Socketed skills have 25% less cast speed
- 10% more damage per Power Charge consumed
- 20% more Totem life per Endurance Charge consumed
Branching Fissures
Supported skills that create fissures cause them to split into additional branching fissures.
- Supported skills create 1–2 additional Fissures
Biting Frost Two
Supported cold skills deal extra cold damage and have an increased chance to Freeze or Chill enemies.
- Supported skills deal 20–29% more Cold Damage
- Supported skills have 10–19% chance to Freeze
Unleash
Supported skills store charges while not being used; when triggered, they are cast multiple times in rapid succession consuming stored charges.
- Supported skills can store up to 3 charges
- Supported skills recharge 1 charge every 0.8 seconds
- Supported skills have 20% less Cast Speed
Arcane Tempo Two
Supported skills have increased cast speed, at the cost of higher mana expenditure.
- Supported skills have 14–18% more Cast Speed
- Supported skills cost 30% more Mana
Stats & Description
Conjures a rootbound fissure that crawls forward, damaging enemies in its path; while the fissure persists, vines lash out and attach to nearby enemies, damaging and slowing them.
- Deals 4–111 to 6–167 Physical Damage (fissures)
- Deals 1–29 to 1–43 Physical Damage (vines)
- Fissure length: 8 metres, duration: 8 seconds
- Limit: 4–8 Fissures
- Mana cost: 9–95
Strip Away
Supported skills reduce enemy resistances on hit, stripping their elemental defences.
- Supported skills reduce Enemy Elemental Resistances by 10–19% on hit
- Effect lasts 4 seconds
Magnified Effect Two
Supported skills deal damage in a larger area of effect.
- Supported skills have 30–44% more Area of Effect
Persistence Two
Supported persistent skills reserve less Spirit, making it cheaper to maintain multiple active buffs simultaneously.
- Supported skills have 30–39% reduced Spirit Reservation
Stats & Description
Creates a pulsing Orb of frost that inflicts Elemental Exposure on nearby enemies with each pulse; when its duration ends it detonates, dealing Cold damage and leaving behind a Cold Infusion.
- Deals 7–238 to 11–358 Cold Damage
- Detonation Time: 4 seconds
- Cooldown: 6 seconds
- Pulse and explosion radius: 2.4–3.1 metres
- Chills enemies as though dealing 300% more damage
Advancing Storm
Supported lightning skills build up storm charges; each charge increases their damage, culminating in a powerful burst.
- Supported skills deal 5–9% more Lightning Damage per Storm Charge
- Maximum 8 Storm Charges
Inspiration Two
Supported skills cost less mana and grant Inspiration charges; at high charges, you gain a burst of mana regeneration.
- Supported skills cost 30–39% less Mana
- Supported skills grant 1 Inspiration Charge on use (max 4)
Stats & Description
Creates a storm of arcane energies that empowers mana-costing spells with bonus Lightning damage and split targeting while the caster remains inside; the storm drains mana constantly and dissipates on exit or mana depletion.
- Mana drain: 1% of maximum Mana per second
- Empowered Spells gain 40–78% of damage as Lightning Damage
- Empowered Spells split to 1–3 additional targets
- Lingering effect persists 2 seconds after leaving the storm
Persistence Two
Supported persistent skills reserve less Spirit, making it cheaper to maintain multiple active buffs simultaneously.
- Supported skills have 30–39% reduced Spirit Reservation
Her DeclarationLv 65-100
Supported skills deal bonus damage and trigger additional effects while you are affected by a Herald buff.
- Supported skills deal 15–24% more Damage while a Herald is active
Stats & Description
A persistent aura buff that continuously inflicts Critical Weakness on enemies within your Presence while active.
- Critical Weakness duration: 4 seconds
- Applies Critical Weakness every 0.5–0.7 seconds
Lightning Mastery
Supported lightning skills penetrate enemy Lightning Resistance, increasing their effectiveness against resistant targets.
- Supported skills penetrate 20–29% Lightning Resistance
Clarity Two
Supported skills restore a portion of the mana they cost on hit, creating a mana sustain loop for spamming skills.
- Supported skills restore 30–39% of Mana cost on Hit
Stats & Description
A persistent buff skill that enhances non-channelling spells by making them cost additional mana while dealing extra lightning damage, with both effects scaling based on maximum mana.
- Reservation: 100 Spirit
- Non-Channelling Spells gain 4% of damage as extra Lightning damage per 100 maximum Mana
- Non-Channelling Spells cost an additional 6–8% of maximum Mana
Dissipate Two
Supported skills deal increased damage against enemies that have Elemental Ailments, exploiting their weakened state.
- Supported skills deal 25–34% more Damage against enemies with Elemental Ailments
Interlude Three
Supported skills periodically trigger a powerful secondary effect between uses, rewarding rhythm in casting.
- Every 3rd use of supported skills triggers an Interlude effect
- Supported skills deal 10–19% more Damage
Stats & Description
Conjures surging arcane energy to restore Mana; enemies killed while affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting ailment-affected targets also spawns Remnants.
- Spirit Reservation: 30
- Remnants last for 8 seconds
- 25% chance to spawn Remnant on killing an enemy with Elemental Ailment
- Spawn Remnant on Critical Hit (no more than once every 2 seconds)
- Each Remnant grants 28–281 Mana
Persistence Two
Supported persistent skills reserve less Spirit, making it cheaper to maintain multiple active buffs simultaneously.
- Supported skills have 30–39% reduced Spirit Reservation
Stats & Description
Curses all targets in an area after a short delay, lowering their Elemental Resistances against fire, cold, and lightning damage.
- Curse applies after 1.5 seconds delay
- Radius: 1.5–3.1 metres
- Resistance reduction: −40% to −59%
- Duration: 6–7.4 seconds
- Mana cost: 41–178
Gear
- Minions deal 15% increased Damage
- +178 to maximum Mana
- +20 to Intelligence
- 34% increased Spell Damage
- +4 to Level of all Cold Spell Skills
- 59% increased Mana Regeneration Rate
- +178 to maximum Mana
- +27 to Strength
- 25% reduced Attributes Requirements
- Allies in your Presence Regenerate 29 Life per second
- 65% increased Spirit
- +85 to Armour
- +119 to maximum Life
- +79 to maximum Mana
- +35% to Cold Resistance
- +25% to Lightning Resistance
- +25 to maximum Energy Shield
- 15% reduced Attributes Requirements
- (80-120)% increased Armour and Energy Shield
- +10 to Strength
- +15 to Intelligence
- (30-20)% reduced Totem Life
- +1 to maximum number of Summoned Totems
- Inflicts a random Curse on you when your Totems die, ignoring Curse limit
The greatest mistakes cause suffering long after they have been made
- +85 to Armour
- +149 to maximum Life
- +108 to maximum Mana
- +30% to Cold Resistance
- +25% to Lightning Resistance
- +25 to maximum Energy Shield
- Gain 9 Mana per enemy killed
- +119 to maximum Life
- +108 to maximum Mana
- +40% to Fire Resistance
- +40% to Lightning Resistance
- +23% to Chaos Resistance
- 30% increased Movement Speed
- +16 to all Attributes
- +99 to maximum Life
- +108 to maximum Mana
- +1 to Level of all Spell Skills
- 16% increased Cast Speed
- +46 to Spirit
- +119 to maximum Life
- +25% to Cold Resistance
- +202 to Evasion Rating
- 29% increased Mana Regeneration Rate
- 25% increased Cast Speed
- +84 to maximum Life
- +14 to maximum Mana
- +30% to Fire Resistance
- +35% to Lightning Resistance
- Adds 2 to 3 Physical Damage to Attacks
- 16% increased Cast Speed
- 21% increased Charm Effect Duration
- +174 to maximum Life
- +124 to maximum Mana
- +35% to Fire Resistance
- +25% to Cold Resistance
- +40% to Lightning Resistance
- 38% increased Charges
- 60% increased Amount Recovered
- 30% reduced Charges per use
- 30% of Recovery applied Instantly
- 46% increased Charges gained
- Recover 300 Mana when Used
- Used when you take Cold damage from a Hit
- (15-10)% reduced Charges per use
- Grants a Power Charge on use
"To scrape the sky, to touch the clouds themselves, is to know true freedom." - Mutewind saying
- 18% reduced Charges per use
- Recover 75 Mana when Used
Passives
Keystones
- Lv 46 Swap-Gate (Ende Akt 4, >=210 Spirit): ab hier Spell Totem. Davor mit Bonestorm/Entangle leveln.
Ancestral Bond
- Your Totem Limit is doubled
- No Charge requirement for placing Totems
- Totems reserve 75 Spirit each
- Lv 100 Mana-Stacking-Keystone (Endgame/Maps).
Eldritch Battery
- Convert 100% of maximum Energy Shield to maximum Mana
- Mana Costs are Doubled
Notables
- Lv 5
Relentless Vindicator
- 10% increased Damage
- 10% increased Critical Hit Chance
- +5 to Strength and Intelligence
- Lv 8
Radial Force
- 10% increased Area of Effect
- 12% increased Immobilisation buildup
- Lv 9
Grounded in the Earth
- 16% increased Skill Effect Duration
- 16% increased Stun Threshold
- Lv 10
Bolstering Presence
- Aura Skills have 12% increased Magnitudes
- Lv 16
Lasting Incantations
- 20% increased Spell Damage
- 15% increased Skill Effect Duration
- Lv 22
Wasting Casts
- 25% increased Damage with Hits against Hindered Enemies
- 15% chance to Hinder Enemies on Hit with Spells
- Lv 28 Totem-Linie (Ancestral Reach) — nach dem Swap.
Ancestral Reach
- 25% increased Totem Placement speed
- 50% increased Totem Placement range
- Lv 40
Barbaric Strength
- 45% increased Critical Damage Bonus
- 10% increased Mana Cost of Skills
- +10 to Strength
- Lv 44
Desensitisation
- 25% increased Critical Damage Bonus
- Hits against you have 25% reduced Critical Damage Bonus
- Lv 45
Supportive Ancestors
- 25% increased Damage while you have a Totem
- Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem
- Attacks used by Totems have 3% increased Attack Speed per Summoned Totem
- Lv 48
Rustle of the Leaves
- 40% increased Totem Placement speed
- Spells Cast by Totems have 6% increased Cast Speed
- Attacks used by Totems have 6% increased Attack Speed
- Lv 55
Ancestral Alacrity
- 30% increased Totem Placement speed
- 8% increased Attack and Cast Speed if you've summoned a Totem Recently
- Lv 58
All Natural
- +5% to all Elemental Resistances
- 30% increased Elemental Damage
- Lv 60
Calculated Hunter
- 5% reduced Skill Speed
- 50% increased Critical Hit Chance
- Lv 63
Overzealous
- 16% increased Cast Speed
- 15% increased Mana Cost of Skills
- Lv 64
Ancestral Conduits
- 12% increased Attack and Cast Speed if you've summoned a Totem Recently
- Lv 65
Warding Fetish
- 30% increased Damage per Curse on you
- 30% reduced effect of Curses on you
- 60% increased Energy Shield from Equipped Focus
- Lv 66
Mighty Trunk
- Totems gain +3% to all Maximum Elemental Resistances
- 20% increased Area of Effect for Skills used by Totems
- Lv 75
Touch the Arcane
- 40% increased effect of Arcane Surge on you
- Lv 84
Erraticism
- 16% increased Cast Speed if you've dealt a Critical Hit Recently
- 10% reduced Critical Hit Chance
- Lv 90
Endless Blizzard
- +1 to Level of all Cold Skills
- Lv 91
Glaciation
- Damage Penetrates 18% Cold Resistance
- Gain 6% of Elemental Damage as Extra Cold Damage
- Lv 95
Ingenuity
- +25 to Intelligence
- Lv 97
Raw Mana
- 8% increased maximum Mana
- 10% increased Mana Cost of Skills
- Lv 99
Lingering Whispers
- 40% increased Curse Duration
- 10% increased Curse Magnitudes
- Lv 100
Arcane Intensity
- 3% increased Spell Damage per 100 maximum Mana
- Lv 100
Controlling Magic
- 25% increased Critical Hit Chance for Spells
- Hits have 25% reduced Critical Hit Chance against you
- Lv 100
Ether Flow
- 25% reduced Mana Regeneration Rate while stationary
- 50% increased Mana Regeneration Rate while moving
- 5% reduced Movement Speed Penalty from using Skills while moving
Allocated Nodes by Category
Main
Weapon Set I
Weapon Set II
Leveling
Pflicht-Summen (Endgame-Kontrolle)
| Bonus | Gesamt | Quelle |
|---|---|---|
| Waffen-Set-Passivpunkte | 24 WP | 12 Bosse/Quests à 2 WP |
| Spirit | 100 | King in the Mists 30 + Ignaduk 30 + Lythara 40 |
| Elementarres. | +10% Kälte / +10% Blitz / +10% Feuer | Beira / Sisters of Garukhan / Blackjaw |
| Leben & Mana | +20 Leben, +5% Leben, +5% Mana | Candlemass / Skullmaw / Eye of Hinekora |
| Benches | Salvage + Reforging | Smithing Tool / Mekkul |
Runes of Aldur (League/Expedition-Rework): in jedem Gebiet ein Ezomyte-Remnant — Runen einschnitzen → Runesmithing-Rezept → Reward (mehr Runeshapes = besserer Loot, aber stärkere Monster-Wellen; Endgame wird das zu den Expedition-Encounters). Bonus-Loot (Gems, Jeweller's/Gemcutter's Orbs, Runen, Spirit Gems, klare Rare-Events) lohnt meist — nicht jede Kiste ist Pflicht.
Akt 1
Permanente Boni
| Gebiet (Level) | Aufgabe | Dauerhafter Bonus |
|---|---|---|
| Clearfell (2) | Beira of the Rotten Pack töten | +10% Kälteresistenz |
| Hunting Grounds (10) | Crowbell töten | 2 WP |
| Freythorn (11) | The King in the Mists töten | Uncut Spirit Gem L4, 30 Spirit, 1 Charm |
| Ogham Farmlands (12) | Una's Lute finden, Una zurückbringen | 2 WP |
| Ogham Village (13) | Smithing Tool finden, Renly zurückbringen | Salvage Bench |
| Ogham Manor (15) | Candlemass, the Living Rite (Ebene 1) töten | +20 max. Leben |
Runes of Aldur — garantierte Belohnung
| Gebiet | Belohnung |
|---|---|
| Grelwood | Lesser Ward Rune |
| The Grim Tangle | Uncut Skill Gem L3 |
| Tomb of the Consort | Artificer's Orb |
| Mausoleum of the Praetor | Regal Orb |
| Hunting Grounds | Exalted Orb |
| Freythorn | Uncut Support Gem L1 |
| Ogham Village | Runic Alloy |
| The Manor Ramparts | Uncut Skill Gem L5 |
| Ogham Manor | Orb of Alchemy |
Bonus-Loot-Route
| Gebiet (Level) | Fundstelle | Belohnung |
|---|---|---|
| Clearfell (2) | Abandoned Stash im Mysterious Campsite | Uncut Support Gem L1 |
| Mud Burrow (3) | The Devourer töten, mit Renly sprechen | Uncut Skill Gem L1 |
| Grelwood (4) | Areagne, Forgotten Witch bei Witch Hut töten | Uncut Support Gem L1 + Medium Life/Mana Flask in Hütte |
| Grelwood (4) | Gerung, the Brambleghast töten | Uncut Skill Gem L2 |
| The Red Vale (5) | Gebietsmechanik | Uncut Skill Gem L2 |
| The Grim Tangle (6) | Ervig, Rotted Druid töten | Uncut Support Gem L1 |
| The Grim Tangle (6) | Gebietsmechanik | Uncut Skill Gem L3 |
| Cemetery of the Eternals (7) | Sarg in Ancient Ruin am Rand | Iron Ring oder Lazuli Ring |
| Tomb of the Consort (8-9) | Rare beim Embattled Trove töten | Uncut Support Gem L1 |
| Mausoleum of the Praetor (8-9) | Forgotten Riches via Geheimgang | Gold + Rare Chest |
| Hunting Grounds (10) | Rare beim Dryadic Ritual töten | Uncut Support Gem L1 |
| Ogham Farmlands (12) | Rare beim Crop Circle töten | Uncut Support Gem L1 |
| Ogham Village (13) | Chest bei Renly's Workshop | Artificer's Orb + Blank Rune (bei Renly tauschen) |
| The Manor Ramparts (14) | Körper am Galgen anklicken | Uncut Support Gem L1 |
| Ogham Manor (15) | Kleine Seitenräume | Gold + Magic/Rare Chests |
Layout: Grelwood — Fluss/Pilze/leuchtende Wurzeln führen zu Ausgängen bzw. Hooded-One-Baum. Hunting Grounds — Tierkadaver helfen bei Crowbell, Ritual zeigt nach Freythorn, Straßenschild zu Ogham Farmlands.
Akt 2
Permanente Boni
| Gebiet (Level) | Aufgabe | Dauerhafter Bonus |
|---|---|---|
| Keth (21-25) | Kabala, Constrictor Queen töten | 2 WP |
| Keth / Bone Pits (21-27) | Kabala Clan Relic + Sun Clan Relic finden | Vorbereitung Valley-Bonus |
| Valley of the Titans (21-26) | Sun + Kabala Relic benutzen | Wahl: mehr Charm Charges oder längere Charm-Dauer — je +1 Charm Slot · Empfohlen: 30% increased Charm Charges |
| Deshar (28) | Final Letter finden, in Stadt abgeben | 2 WP |
| Spires of Deshar (30) | Altar der Sisters of Garukhan benutzen | +10% Blitzresistenz |
Ascendancy Trials
| Gebiet (Level) | Was tun? | Belohnung |
|---|---|---|
| Traitor's Passage (19) | Balbala, the Traitor töten | Trial-of-Sekhema Djinn Barya (Quest-Item) |
| Trial of Sekhema (20) | Wegpunkt + Trial abschließen | Ascendancy-Punkte 1 + 2 |
| Deshar (28) | Watchful Twins töten | Zusätzliche Djinn Barya + Random Loot |
Zu schwach beim ersten Trial? Zugang merken, später zurück. Erste Asc-Punkte = oft größerer Powerspike als ein einzelnes Item-Upgrade.
Runes of Aldur — garantierte Belohnung
| Gebiet | Belohnung |
|---|---|
| Vastiri Outskirts | Uncut Spirit Gem L5 |
| Mawdun Mine | Exalted Orb |
| The Halani Gates | Gemcutter's Prism |
| Mastodon Badlands | Lesser Jeweller's Orb |
| Titan Grotto | Uncut Support Gem L2 |
Bonus-Loot-Route
| Gebiet (Level) | Fundstelle | Belohnung |
|---|---|---|
| Vastiri Outskirts (16) | Verlassenes Camp | Rare Chest |
| Mawdun Quarry (17) | Faridun War Cache (Brücke/Checkpoint) | Artificer's Orb |
| Mawdun Quarry (17) | Gebietsmechanik | Uncut Spirit Gem L5 |
| Mawdun Mine (18) | Gebietsmechanik | Uncut Support Gem L2 |
| Traitor's Passage (19) | Bell Chest in Sackgasse mit Checkpoint | Random Rare Chest Loot |
| The Halani Gates (20) | L'Im the Impaler bei Forward Command Tents töten | Uncut Skill Gem L6 + Magic/Rare Chests |
| Keth (21-25) | Abandoned Shrine (Side Dungeon) | Magic Amulet |
| Keth (21-25) | Gebietsmechanik | Gemcutter's Prism |
| The Lost City (22-26) | The Ninth Treasure of Keth in The Galleria töten | Magic Jewel (Ruby/Sapphire/Emerald) |
| The Lost City (22-26) | Rare-Sarkophag in Golden Tomb | Uncut Spirit Gem L7 |
| Buried Shrines (23-27) | Elemental Offering wählen | Ruby/Sapphire/Topaz Ring |
| Buried Shrines (23-27) | Guarded Sarcophagus öffnen, Statuen besiegen | Uncut Support Gem L2 |
| Buried Shrines (23-27) | Gebietsmechanik | Lesser Jeweller's Orb |
| Mastodon Badlands (21-26) | Shrine of Bones am Rand aktivieren | Uncut Support Gem L2 |
| Well of Souls (22) | Wegpunkt freischalten | Wichtig für Abyss-Crafting |
| Titan Grotto (22-27) | Großes Schwert bei The Titans Fall aktivieren | Lesser Rune |
| Deshar (28) | Leichnam in Forgotten Hollow | Artificer's Orb |
| Path of Mourning (29) | Versteckte Urne bei Shifting Vases | Uncut Support Gem L2 |
| Spires of Deshar (30) | Gebietsmechanik | Gemcutter's Prism |
Layout: Traitor's Passage — markierter Weg zu Balbala. Mastodon Badlands — Rissen im Boden zur Lightless Passage folgen.
Akt 3
Permanente Boni
| Gebiet (Level) | Aufgabe | Dauerhafter Bonus |
|---|---|---|
| Jungle Ruins (34) | Mighty Silverfist töten | 2 WP |
| Venom Crypts (35) | Venom Vial finden, Servi zurückbringen | Nicht änderbar: Stun Threshold / Elemental Ailment Threshold / Mana-Regen · Empfohlen: 25% Mana-Regen |
| Jiquani's Machinarium (37) | Blackjaw, the Remnant töten | +10% Feuerresistenz |
| The Azak Bog (39-40) | Ignaduk, the Bog Witch töten | Uncut Spirit Gem L10, 30 Spirit |
| The Molten Vault (41) | Mekkul, the Forgemaster töten | Reforging Bench |
| Utzaal / Aggorat (43-44) | Sacrificial Heart finden, in Aggorat opfern | 2 WP |
Ascendancy Trials
| Gebiet (Level) | Was tun? | Belohnung |
|---|---|---|
| Chimeral Wetlands (36) | Xyclucian, the Chimera töten | Inscribed Ultimatum (Trial of Chaos) |
| Temple of Chaos (38) | Wegpunkt + Trial abschließen | Ascendancy-Punkte 3 + 4 |
| Utzaal (43) | Chaos-Statue aktivieren | Zusätzliches Inscribed Ultimatum L43 |
Runes of Aldur — garantierte Belohnung
| Gebiet | Belohnung |
|---|---|
| Jungle Ruins | Uncut Support Gem L3 |
| Venom Crypts | Uncut Skill Gem L9 |
| Jiquani's Machinarium | Artificer's Orb |
| The Matlan Waterways | Uncut Spirit Gem L10 |
| The Drowned City | Medved's Crest of the Circle (Unique) |
| Temple of Kopec | Uncut Spirit Gem L11 |
| Aggorat | Uncut Skill Gem L11 |
Bonus-Loot-Route
| Gebiet (Level) | Fundstelle | Belohnung |
|---|---|---|
| Sandswept Marsh (33) | Rootdredge töten | Uncut Skill Gem L9 |
| Sandswept Marsh (33) | 2 Rare beim Orok Campfire töten, Rare Chest | Lesser Jeweller's Orb |
| Sandswept Marsh (33) | Leiche beim Hanging Tree | Magic Ring |
| Sandswept Marsh (33) | Gebietsmechanik | Uncut Support Gem L3 |
| Jungle Ruins (34) | Jungle Grave aktivieren, mit Servi sprechen | Rare Belt (Auswahl) |
| Jungle Ruins (34) | Troubled Camp | Händler + Rare-Chests |
| Venom Crypts (35) | Rare-Sarkophag in Sackgasse | Uncut Support Gem L3 |
| Infested Barrens (35) | Troubled Camp | Händler + Rare-Chests |
| Chimeral Wetlands (36) | Toxic Blood bei Toxic Bloom töten | Magic Amulet |
| Chimeral Wetlands (36) | Ravaged Camp | Rare-Chests (Random Loot) |
| Chimeral Wetlands (36) | Gebietsmechanik | Uncut Skill Gem L9 |
| Jiquani's Machinarium (37) | Small Soulcores für geheime Räume | Rare-Chests (Random Loot) |
| Jiquani's Sanctum (38) | Parquate's Mechanism | Ein Item korrumpieren |
| The Matlan Waterways (39) | Narag's Hut töten | Zufällige Rare-Waffe |
| The Matlan Waterways (39) | Gebietsmechanik | Uncut Spirit Gem L10 |
| The Azak Bog (39-40) | Flameskin Ritual vollständig entzünden | Gebiets-Buff: Feuerres. + Item Rarity |
| The Drowned City (40) | Geheime Side Dungeons | Gold, Rare-Chests, Rare Monster |
| The Apex of Filth (41) | Red/Green/Blue Mushroom zur Händlerin bringen | Life Flask + Mana Flask |
| Temple of Kopec (42) | Gebietsmechanik | Uncut Spirit Gem L11 |
| Utzaal (43) | Quest-Items in Side Dungeons | Bei Oswald für viel Gold verkaufen |
| Utzaal (43) | Gebietsmechanik | Random Jewel (Chance auf Time-Lost Jewel) |
| Aggorat (44) | Peculiar Fortunes in Side Dungeons | Bei Oswald für viel Gold verkaufen |
| Aggorat (44) | Gebietsmechanik | Uncut Skill Gem L11 |
Layout: Jungle Ruins — NPCs im Troubled Camp markieren Weg zu Infested Barrens. Venom Crypts — alternativer Ausgang vor Infested-Barrens-Eingang. Matlan Waterways — Eingang nach Azak Bog ganz am Ende des Gebiets; dort den Waypoint sichern, sonst muss Matlan Waterways später komplett neu gelaufen werden.
Akt 4 + Interludes
Permanente Boni
| Gebiet (Level) | Aufgabe | Dauerhafter Bonus |
|---|---|---|
| Journey's End (47-52) | Omniphobia, Fear Manifest töten | 2 WP |
| Abandoned Prison (46-51) | Chapel Key finden, Chapel öffnen, Rare töten | Wahl: mehr Mana- oder Leben-Wiederherstellung durch Flasks · Empfohlen: 30% Life Recovery from Flasks |
| Eye of Hinekora (46-51) | Bei Brunnen-Interaktion Respekt zollen | +5% max. Mana |
| Halls of the Dead (47-52) | Tawhoa's Test | 5 Dexterity oder 5% Blitzresistenz |
| Halls of the Dead (47-52) | Tasalio's Test | 5 Intelligence oder 5% Kälteresistenz |
| Halls of the Dead (47-52) | Ngamahu's Test | 5 Strength oder 5% Feuerresistenz |
| Trials of the Ancestors (51) | Yama the White One töten, mit Hinekora sprechen | 2 WP |
| Wolvenhold (56-64) | Oswin, the Dread Warden töten | 2 WP |
| The Khari Crossing (54-62) | Akthi + Anundr töten, mit Risu sprechen | 2 WP |
| The Khari Crossing (54-62) | Skullmaw Stairway betreten, Molten One's Gift einsammeln | +5% max. Leben |
| Qimah (56-64) | Seven Pillars finden, Auswahl treffen | 1 positiver Wahlbonus (Attribute / Res / Cooldown Recovery / Movement Speed / Presence Area / Global Defences / Exp); andere Optionen ggf. Malus · Empfohlen: 3% Movement Speed |
| Kriar Village (54-62) | Lythara, the Wayward Spear töten | Uncut Spirit Gem L14, 40 Spirit |
| Howling Caves (55-63) | The Abominable Yeti töten, mit Hilda sprechen | 2 WP |
| Kingsmarch (Akt-4-Stadt) | Mit dem Hooded One sprechen | 2 WP |
Runes of Aldur — garantierte Belohnung
| Gebiet | Belohnung |
|---|---|
| Isle of Kin | Gemcutter's Prism |
| Kedge Bay | Uncut Support Gem L4 |
| Eye of Hinekora | Chaos Orb |
| Ngakanu | Greater Jeweller's Orb |
Bonus-Loot-Route
Torn-Map-Piece-Route: 4 Kartenstücke später bei Makoru für Plunderers Point öffnen.
| Gebiet (Level) | Fundstelle | Belohnung |
|---|---|---|
| Kedge Bay (46-51) | Torn Map Piece am Strand (Leichnam) | Bei Makoru abgeben → Plunderers Point |
| Kedge Bay (46-51) | Verlassenes Schiffswrack | Rare Chest |
| Isle of Kin (46-51) | Beast Pen öffnen, Rare töten | Uncut Support Gem L4 + Uncut Skill Gem L11/12 |
| Isle of Kin (46-51) | The Blind Beast töten | Blank Greater Rune (bei Danning tauschbar) |
| Isle of Kin (46-51) | Rare Fossiles bei Doomed Mine | Lesser Jeweller's Orb |
| Isle of Kin (46-51) | Voltaxic Spire aktivieren | Gebiets-Buff: Movement Speed, Res, Blitzschaden |
| Isle of Kin (46-51) | Torn Map Piece am Strand (Leichnam) | Bei Makoru abgeben → Plunderers Point |
| Volcanic Warrens (47-52) | Magma Twins im Volcanic Nest töten | Magic oder Rare Ring |
| Whakapanu Island (46-51) | Torn Map Piece (Leichnam) | Bei Makoru abgeben → Plunderers Point |
| Whakapanu Island (46-51) | Dread Crab in Crabshell Cavern töten | Uncut Support Gem L4 |
| Whakapanu Island (46-51) | Great White One töten ‡ | 2× Uncut Skill Gem L48 |
| Whakapanu Island (46-51) | Shark Fin zu Kaimana (Tribal Medicine) ‡ | Wahl (permanent): Kaom's Lesson — 30% increased Armour, Evasion & Energy Shield · oder Rakiata's Lesson — 15% Armour gilt auch für Elementarschaden + Deflection = 12% Evasion + 12% schnellerer ES-Recharge-Start |
| Singing Caverns (47-52) | Beckoning Clam aktivieren, Monster töten | Humming Pearl bei Rog → Pearlescent Amulet (All-Res-Implicit) |
| Abandoned Prison (46-51) | The Armoury finden, bewachendes Rare töten | Rare-Chests |
| Shrike Island (46-51) | Torn Map Piece in Höhle (Inselmitte) | Bei Makoru abgeben → Plunderers Point |
| Arastas (52) | The Morning Bell im Stadtgebiet aktivieren | 3 Regal Orbs |
| Arastas (52) | The Evening Bell an den Klippen aktivieren | 3 Exalted Orbs |
| Ngakanu (53) | Mad Butcher töten | Random Loot |
| Ngakanu (53) | Gebietsmechanik | Greater Jeweller's Orb, Abyss mit Abyssal Depth |
| Heart of the Tribe (53) | Meeting House | Viele Magic/Rare-Chests |
| Heart of the Tribe (53) | Gebietsmechanik | Uncut Spirit Gem L12 |
Bonus-Loot-Route — Interludes
| Gebiet (Level) | Fundstelle | Belohnung |
|---|---|---|
| Scorched Farmlands (54-62) | Gebietsmechanik | Uncut Support Gem L4 |
| The Blackwood (55-63) | 2 Omen-Altäre bei Dark Omens aktivieren | Omen of Greater Exaltation + Omen of Gambling |
| Holten (55-63) | Sigberd + Godwin töten | Random Loot + Armourer's Scraps |
| Holten (55-63) | The Ferryman | Händler mit Greater Runes |
| The Khari Crossing (54-62) | Travelling Merchant (Zonenmitte) | Verkauft Rare Items |
| Sel Khari Sanctuary (55-63) | Yoon's + Rangeen's Barya finden, abgeben | Rare Ring, Amulet oder Jewel |
| Qimah Reservoir (56-64) | Blood Bilge töten | Uncut Skill Gem L14 |
| Qimah Reservoir (56-64) | Vial of Sacred Water sammeln, bei Sacred Wells nutzen | Zufällige Currency Items |
| Ashen Forest (54-62) | Ancient Monument in Sackgasse aktivieren | Uncut Skill Gem L14 |
| Kriar Peaks (56-64) | Elder Maddox (Händler) | Ein Unique aus zufälliger Auswahl |
| The Cuachic Vault (56-64) | Ancient Treasures mit Soulcores öffnen | Magic/Rare-Chests |